The Substrate Object Model and Architecture
نویسندگان
چکیده
Operating system kernels are difficult to build, hard to change and a problem to adapt to new hardware. This is particularly true when an operating system tries to simulate a general-purpose multiprocessor on a cluster of workstations. The substrate architecture presented here uses lessons from language design to facilitate the evolution of existing operating systems. A reflective object-model that clearly separates instances, interfaces and implementations is the basis of this architecture. The object-model implementation allows flexible and dynamic composition of interfaces and implementations. The language environment and object model is used to create substrates, building block components of a multiprocessor environment.
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تاریخ انتشار 1993